Monopoly house rules

April 5th, 2014 at 1:00 pm by David Farrar

News.com.au reports:

NO RENT collection while in jail, double the dough for landing on Go and clean out Free Parking if your luck takes you there are among five made-up Monopoly rules Facebook fans voted in for future editions of the board game.

Several thousand people weighed in on “house rules’’ over 10 days of recent debate and a year after Hasbro Inc. added a cat token and retired the iron in a similar online stunt aimed at keeping the 79-year-old game fresh. …

The winning house rule for landing on Go means players get 400 Monopoly dollars instead of the official 200. As for Free Parking, official rules call for absolutely nothing to happen when a player lands there. Under the house rule, any taxes and fees collected are thrown into the middle for a lucky someone who lands on that corner square.

Rounding out the five winners are that players must travel around the board one full time before they can begin buying properties, and collecting 500 bucks for rolling double ones.

Off memory we always played four of the five house rules – no rent in jail, double for landing on go, taxes collected on free parking and no purchases in your first round. The only house rule I had not heard of was the $500 for double ones.

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8 Responses to “Monopoly house rules”

  1. Fentex (1,038 comments) says:

    monopoly was not a game I enjoyed, though I might have more if players had ever remembered what seems the most forgotten rule – when someone lands on a property and does not buy it the other players can bid for it, highest bid winning.

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  2. Camryn (543 comments) says:

    We used to play roll again for double sixes. Not sure if that was official or house. Agree with Fentex… that rule is key.

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  3. peterwn (3,308 comments) says:

    My rule – you should pay interest on the mortgaged properties when passing ‘go’ rather than just at redemption. I have not tried it – could be too complex. Interest could be set at half the value of a house on side in question – this should be fairly easy to assess without holding the game up too much.

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  4. Sonny Blount (1,794 comments) says:

    Collecting double money for passing go and money on free parking are terrible rules.

    They introduce more money into the game and therefore stretch out a game that is over long for what it is.

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  5. Ed Snack (1,927 comments) says:

    I don’t think I’ve played monotony for 20-30 years !

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  6. Akaroa (586 comments) says:

    Don’t mess with Monopoly!!

    Good enough seventy-nine years ago – good enough now!

    What ever will people try to interfere with next?

    Messing with the rules of rugby perhaps??

    Oh! But wait………..!!

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  7. Steve (North Shore) (4,589 comments) says:

    $500 for throwing double ones is new to me – the rest stands.
    Once you get that back row (red and yellow ones) throw hotels on all of then, then the railway stations you just sit back and wait for the rest to fight and bankrupt themselves.
    Saddistic really

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  8. Fentex (1,038 comments) says:

    Once you get that back row (red and yellow ones) throw hotels on all of then

    The orange properties are the most cost effective with the best odds of opponents landing.

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